Prompt
Copy and customize
2x2 grid, 16:9, AI picks different subjects: INPUT: $ SUBJECT
// ── SEMANTIC INFERENCE ──────────────────────────────────────────
ARCHETYPE = infer_subject_archetype($ SUBJECT) // woman, elder, child, craftsman, musician
MOOD = infer_mood_key($ SUBJECT) // serene, defiant, nostalgic, mischievous
ENVIRONMENT = infer_setting($ SUBJECT) // vintage bathroom, garden shed, taxicab, library
ERA = infer_era_aesthetic($ SUBJECT) // 1920s, 1970s, contemporary, near-future
STYLING = infer_wardrobe($ SUBJECT, ERA) // fabric, cut, silhouette, color
HAIR = infer_hair_style($ SUBJECT, ERA)
MAKEUP = infer_makeup_signature($ SUBJECT, ERA)
JEWELRY = infer_jewelry_set($ SUBJECT, count=2..3) // nose ring, earring, chain, watch
BODY_ART = infer_tattoo($ SUBJECT) // placement, style, iconography
POSE = infer_pose($ SUBJECT) // profile, three-quarter, back-turned
EXPRESSION = infer_expression($ SUBJECT) // eyes closed, half-lidded, direct gaze
PROPS = infer_counter_props($ SUBJECT, count=4..7) // bottles, towels, tools, books
WALL_ART = infer_wall_decor($ SUBJECT, count=2..4) // mirror, icons, prints, calendar
LIGHTING = infer_light_recipe($ SUBJECT, ERA) // overhead + window, lamps, neon, candle
COLOR_GRADE = infer_color_grade($ SUBJECT, ERA) // teal-warm, sepia, cold-noir, pastel
PALETTE = infer_palette($ SUBJECT, ERA)
// ── COMPOSITION FIELD ──────────────────────────────────────────
P(x,y) = subject_gravity(ARCHETYPE) + environment_pull(ENVIRONMENT)
F = ∇P // directional flow: gaze axis, body orientation
Curl = ∇×P // organic curves: hair, ribbon, fabric folds, smoke
Div = ∇·F // density: texture of skin, cloth, wallpaper, clutter
// ── SUBJECT CONSTRUCTION ───────────────────────────────────────
SUBJECT_LAYER = photoreal_human(
archetype := ARCHETYPE,
pose := POSE, // e.g., left profile, chin lifted, eyes closed
expression := EXPRESSION, // serene confidence, guarded, bemused
skin := 'pores visible, natural texture, subtle blush, no plastic smoothing'
)
STYLING_LAYER = {
hair := HAIR, // shape, weight, fall, dampness or shine
makeup := MAKEUP, // lips, liner, contour, freckles
jewelry:= JEWELRY, // small silver nose ring, dangling gold earring, chain
garment:= render_fabric(
type := STYLING.material, // satin, linen, silk, wool
cut := STYLING.cut, // cap sleeves, open back, high collar
color := STYLING.color, // deep burgundy, ochre, ivory
detail:= STYLING.detail // ribbon ties, seams, embroidery
)
}
BODY_ART_LAYER = {
placement := BODY_ART.location, // left arm, shoulder, collarbone
style := BODY_ART.style, // traditional, fine-line, blackwork
motifs := BODY_ART.motifs, // roses, leaves, sparrows, anchors
rendering := 'saturated ink, subtle sheen from skin oil'
}
// ── ENVIRONMENT ────────────────────────────────────────────────
WALLS = wallpaper_or_paint(
color := PALETTE.wall,
texture := 'hand-applied, subtly uneven, faint scuffs'
)
WALL_DECOR = for each item in WALL_ART:
render_frame(item.kind, item .art, item.position)
// gold-frame mirror, icon panel, rosary, cross, sconce
COUNTER = surface_dressing(
props := PROPS, // perfume bottles, tubes, towel, lipstick
clutter := 'light, arranged, not chaotic — each prop readable'
)
// ── LIGHTING RECIPE ────────────────────────────────────────────
KEY : warm overhead lamp, diffused, ~2900K, casting soft downward light
FILL : soft window glow from opposite side, ~5200K daylight diffused
RIM : faint atmospheric rim from window on hair and shoulder edges
SHADOWS : soft, present, not crushed
SPECULAR : subtle on skin, satin highlight on fabric, glass glint on bottles
// ── COLOR GRADE ────────────────────────────────────────────────
Grade : cool shadows, warm midtones, slightly desaturated reds
Look : dreamy retro, teal-shifted shadows, filmic rolloff
Palette : wall = pale mint; garment = deep burgundy; skin = warm ivory;
tattoo = saturated floral; props = amber glass, cream, blush
// ── CAMERA ─────────────────────────────────────────────────────
Lens : 50mm prime, f/1.8–f/2.0
Distance : medium-close portrait, upper body in frame
Focus : tack-sharp on nearest eye / cheekbone / tattoo highlight
Bokeh : creamy, subtle, golden-amber highlights from props and sconce
Resolution : 8K
Framing : rule of thirds, subject slightly off-center, gaze space preserved
// ── FINISH ─────────────────────────────────────────────────────
No plastic smoothing, no heavy retouch, no drawn edges.
Skin retains pores, fine hairs, lip texture, subtle creases.
Fabric retains weave, sheen, and weight.
Background props rendered in same photoreal fidelity, softened by DOF.
No text, no watermark, no logos.
Output: one 8K photoreal cinematic portrait, fully inferred from $ SUBJECT.
Best for
Tips
Keep the main subject focused so 2x2 grid 16 9 AI picks different remains recognizable after style or lighting changes.
Adjust camera angle and aspect ratio before generation when the composition needs a specific platform format.

